^a${value} Second(s) Recharge | 12
|
${value} Energy Cost | 54 57 60 64 67 70 74 77 80 84 87 90
|
${value} Second Duration | 6
|
${value}m Radius | 8
|
${chance}% Chance of ${value}% Chance of Impaired Aim over ${duration} Second(s) | [24.0, 26.0, 28.0, 30.0, 32.0, 34.0, 36.0, 38.0, 40.0, 42.0, 44.0, 46.0]% Chance of min: [15.0, 18.0, 21.0, 24.0, 27.0, 30.0, 33.0, 36.0, 39.0, 42.0, 45.0, 48.0]
max: [20.0, 24.0, 28.0, 32.0, 36.0, 40.0, 44.0, 48.0, 52.0, 56.0, 60.0, 64.0]% Chance of Impaired Aim over min: [1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0, 2.1] Second(s)
|
${chance}% Chance of ${value}% Chance to Fumble attacks over ${duration} Second(s) | [24.0, 26.0, 28.0, 30.0, 32.0, 34.0, 36.0, 38.0, 40.0, 42.0, 44.0, 46.0]% Chance of min: [15.0, 18.0, 21.0, 24.0, 27.0, 30.0, 33.0, 36.0, 39.0, 42.0, 45.0, 48.0]
max: [20.0, 24.0, 28.0, 32.0, 36.0, 40.0, 44.0, 48.0, 52.0, 56.0, 60.0, 64.0]% Chance to Fumble attacks over min: [1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 1.7, 1.8, 1.9, 2.0, 2.1] Second(s)
|
MaxLevel | 8
|
UltimateLevel | 12
|